AI Insights · Timothy · July 2025
Top 5 Educational Games Performance in Oceania Q2 2025
Explore the performance of the top educational games in Oceania for Q2 2025, featuring insights on downloads, revenue, and active users.
In the second quarter of 2025, the top educational games in Oceania showed varied performance trends across downloads, revenue, and active users. This analysis, powered by Sensor Tower, provides a snapshot of these trends.
Reading Eggs - Learn to Read from Blake eLearning saw a notable increase in weekly revenue, peaking at approximately $131K by late June. Downloads experienced a resurgence towards the end of the quarter, reaching around 7.2K, while weekly active users slightly increased from 53.6K to 47K.
Lingokids - Play and Learn displayed consistent weekly revenue, with a peak of about $30K mid-April. Downloads and active users showed a gradual decline but maintained stability, with downloads around 4.8K by the end of June and active users hovering around 13K.
Keiki Learning games for Kids from BENIPOL LIMITED maintained steady revenue, peaking at $16K in early June. Weekly downloads and active users remained relatively stable, with downloads around 3.4K and active users approximately 3.8K by the end of the quarter.
Kiddopia - Kids Learning Games experienced a noticeable rise in weekly downloads, reaching 4.4K in early June, while revenue fluctuated, peaking at $12.7K mid-June. Active users increased significantly, reaching over 32K by the end of June.
Finally, Bebi: Baby Games for Preschool showed a steady weekly revenue trend, peaking at $5.8K in late June. Downloads remained stable around 2.1K, and active users showed a slight increase, ending the quarter at approximately 7.2K.
For more detailed insights and analytics, visit Sensor Tower's platform.